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Contents
Abstract
This
report intends to examine two emerging technologies, E-Learning,
and within that the expansion of the E-Book phenomenon. Through
the study of various resources, for example academic journals
combined with web information, it is hoped to identify current
difficulties faced by those at the forefront of the Information
Era. In addition, examine the growth industry and future trends
of such technologies. The report makes no distinction between
educational and corporate uses of E-Learning methods, but
rather seeks to encompass both under the same umbrella. From
this conclusions will be drawn.
E-Learning
Cisco
Systems (2001) states that, "E-Learning provides faster learning
at reduced costs, increased access to learning, and clear
accountability for all participants in the learning process.
In today's fast-paced culture, organisations that implement
E-Learning provide their work force with the ability to turn
change into an advantage."
Quite
simply, E-Learning is using the power of the Internet to enable
learning, anytime, anywhere. It's key purpose is to dramatically
reduce the time in which people learn by providing up to date
specialised information. This allows employee's to remain
competent in their jobs without having to undertake expensive
and time consuming courses. In fact according to Greg Priest
from SmartForce - The E-Learning Company, E-Learning is 'dynamic',
'collaborative', 'individual', and 'comprehensive'. The E-Learning
environment generally consists of the following elements.
- Self-paced
training delivered over the Internet.
- Virtual
events which could take place in virtual classrooms or lecture
theatres.
- Mentoring
which might entail coaching, help desks, or email exchanges.
- Simulation
to provide "a learn" by doing environment.
- Collaboration
in the form of study groups, discussion groups, or chat
rooms.
- Live
Workshops taught by instructors or experts.
- Assessments,
both for initial placement and for opting out of topics
already studied.
- Competency
road maps providing a custom learning plan based on job,
career, or personal goals.
E-Learning
can take many forms for example, conferences and newsgroups
held over the internet to the production of E-Books and other
electronic learning devices. Furthermore online tutorials
can be hosted over the web.
Technologies
used for E-Learning
Recent
technological improvements has made E-Learning a distinct
reality with the use of increased internet access, desktop
computers, and increased bandwidth. Currently there are two
main delivery technologies which are used for E-Learning,
and which provide the backbone for the educational programs.
These are scheduled delivery platforms and on-demand delivery
platforms.
Scheduled
delivery platforms are restricted by time and place requirements.
This category includes facilities such as multicasts, which
are videos broadcast over a network, remote laboratories,
again accessible through a network, and virtual classrooms,
where live web based events are hosted. These E-Learning methods
are based on the simulation approach. The classroom on the
internet becomes a simulation of a real classroom, with interaction
between tutors and students. This serves to make the user
feel part of a community, all be it an online one as opposed
to a real life situation. This is likely to increase the students'
motivation for the course and offers help when the student
has difficulties.
On-Demand
delivery platforms enhance these features by providing content
for the student twenty-four hours, seven days a week, making
this form of delivery more flexible than the former, as it
is available to the individual whenever they have a particular
need. It includes web based training sessions, content on
demand and interactive CD Roms, such as those which accompany
specific training courses. Like scheduled delivery, on-demand
platforms also offer access to remote laboratories.
Why
is E-Learning so effective?
"Electronic
learning solutions can offer more collaboration and interaction
with experts and peers as well as a higher success rate than
alternatives." Hambrecht (2000)
Former
US Dept. of state Robert Reich stated, "Classroom training
is a 19th century artefact - if not an artefact of the medieval
times." Furthermore he suggests that "it tends not to be tailored
to the needs of a particular individual, whereas with E-Learning
you can proceed at your own pace and carry out training when
it is required and furthermore when it is convenient."
Hambrecht
et al (2000) also detailed a study that compared online learning
to the traditional classroom method. They concluded that online
students not only had more peer contact with others in the
class, but they enjoyed it more, spent more time on class
work, and understood the material better. They also performed
on average 20% better than students who were taught in the
traditional classroom.
Internet
Time Group (2001) documents another study carried out by Stanford
University, USA. The study found that Hewlett Packard engineers
who undertook Distance Learning Modules outperformed engineering
students who undertook the same modules on campus. The findings
from the study concluded that rather than the lecturer pouring
content into the students heads, the Hewlett Packard engineers
were encouraged to discuss subject matter and form their own
interpretations. Glasser (2001) provides the following statistics,
illustrating how humans learn and acquire skills. It can be
demonstrated how this would contribute towards the effectiveness
of E-Learning.
- 10%
of what we read
- 20%
of what we hear
- 30%
of what we see
- 50%
of what we see and hear
- 70%
of what we discuss with others
- 80%
of what we experience
- 95%
of what we teach others
Additionally,
benefits of online learning compared to traditional classroom
methods can also be demonstrated below:
| |
Classroom |
Online |
| Access |
Limited |
24
hours a day,7 days a week |
| Quality |
Varied |
Consistent |
| Results
measurement |
Difficult |
Automatic |
| Retention
of information |
Varied |
High |
| Relative
cost |
High |
Low |
| |
|
Source:
Click2Learn.com |
Further
studies by Smith et al. (2000/1) focused on the effectiveness
of flexible learning online compared to traditional learning.
Data was collected regarding students' backgrounds, expectations
and attitudes to learning. Students were taught using both
traditional methods and online methods, and the study involved
both part time and full time students. The full time students
were allowed to choose their preferred learning base.
It
was found that the flexibility of the individual students
had a direct influence on whether or nor they opted for the
flexible learning methods. In addition there were no significant
differences on the effect on the performance of the individuals.
These results matched findings found by Dewhurst et al (1999).
The overall results indicated that online flexible delivery
was as effective as classroom based methods.
A
further study by Leurillard et al (1994) asked the question
'what affordances of multimedia for learning are.' Affordances
is used to describe characteristics of the learning process.
It is derived from psychology and Gibson (1979) states, "What
we perceive when we look at objects are their affordances
not their qualities"
They
suggest that when creating an educational experience using
interactive learning methods, care must be taken to maintain
a story line. Furthermore tutors must be clear what kinds
of learning activities are needed to understand a topic before
attempting to create the affordances for that subject. In
more general terms, the student needs their overall goals
consistently defined and to be reminded of the motivation
for learning.
Some
academics predict that part of E-Learning's expected increase
in the future can be attributed to the strongly held beliefs
of some that 'knowledge will be the strategic weapon of the
future.' Dillich (2000). She predicted that with increased
improvements in E-Learning Systems even basic packages will
be installed by the majority of commercial companies within
the western world. Additionally it will grow and expand to
include training and management solutions. This has already
started to become a reality with many companies at the forefront
of today's business world, recognising the cost effectiveness
and convenience of such technology. Another future trend she
envisaged is that chatrooms and collaborative applications
will be designed to allow the learner to be 'proactive' as
opposed to 'reactive'.
How
large is the market?
Leading
experts appear to be in disagreement on predicting how big
the E-Learning market will become. However the International
Data Corporation (IDC) predicts by the year 2003 corporate
E-Learning will attain a three-fold increase from 1999. Moreover
leading expert Merrill Lynch (2001) suggests it is $4 billion
in 1999, which will continue to grow at 40% annually. Figures
by another expert Piper Jaffray (1999) claim "$46 billion
by 2005 with a 50% to 85% gross margin". Despite these discrepencies
what is clear however, is that they all believe that Education
is in need of an overhaul and will become the next big application
for the Internet.
Nevertheless
even with these massive growth predictions E-Learning is still
an emerging technology. In the US it accounts for less than
one fifth of corporate training, of which eighty percent is
for IT.
Where
will it fail?
No
matter how effective E-Learning can be it still relies on
one thing, motivation. Without motivation, the learning process
is likely to break down. Human contact and encouragement is
one of the main driving forces in motivation. In fact, many
CD-Rom training packages have failed because they removed
the instructors from the learning equation. The environment
in which we learn is another important factor to the success
of E-Learning. Most employees' working environments are less
than optimal for working not to mention learning. There are
many distractions within the office and just as many if not
more at home.
An
additional problem forecast for E-Learning is that of cultural
barriers. It could prove difficult to get people to accept
change. Whilst E-Learning is still developing more studies
should be conducted in finding out how many people within
the educational and corporate sectors are willing to accept
E-Learning as a standard. Coupled with this many people still
prefer traditional methods of teaching, as we are still far
more willing to interact with another human than with a machine.
Whilst user evaluations have shown that the younger user is
more likely to be comfortable learning over the web than someone
from the previous generation. These needs of the older user
must be taken into consideration when employing E-Learning
within larger companies. The technology should be embraced
but not to the detriment of those unfamiliar with using computers
on a day to day basis.
Futhermore,
many people are turning away from new technologies due to
the downturn in e-commerce in recent months. Whether this
current trend will continue is hard to predict, but at the
moment individuals may be unwilling to invest either time
or money in a venture which may not last to completion.
E-Learning
in the future
In
the year 2000 learning became more of an issue associated
with managerial practices than education for the younger generation.
Increasingly those with power in large corporations are practising
E-Learning methodologies in order to bring effective learning
into the workplace. This attitude on the part of companies
appears to be further increasing as time goes on.
"An E-Business does whatever necessary to improve the performance
of its value chain. Last year E-Learning was primarily for
employees. Next year we'll see a lot more E-Learning for customers,
VARs and suppliers." InternetTime Group (2001).
However
by the year 2002 it is forecast that the E-Learning phenomena
will spread throughout academia, with the introduction of
distance learning on many university courses, accompanied
by online help and tutorials. An example of this on-line learning
can be found at http://www.dcs.napier.ac.uk/~mm/socflex
Whatever
the future of E-learning it is clear that it can only be developed
further and with this development we will surely require further
on going studies to be conducted on the continuing benefits
of this emerging phenomenon.
In
conclusion, Paloff and Pratt (2000), state that the key to
successful online learning is, " The Key to the learning process
are the interactions among students themselves, the interactions
between faculty and students, and the collaboration in learning
that results from these interactions. In other words the formation
of a learning community through which knowledge is imparted
and meaning is co-created sets the stage for successful learning
outcomes."
E-Books
Another
emerging technology that is currently attracting a lot of
interest is E-Books.
"E-Books
are the most important development in publishing since the
invention of the Gutenburg printing press" E-Book Press Room
(2001)
What
is E-Book?
Throughout
the 20th century and into the 21st electronic book reading
devices have been making appearances in Sci-fi movies and
TV series. In a nutshell the E-Book is a lightweight electronic
device for reading books, magazines and newspapers. It is
approximately the size of a paperback book, weighing no more
than 22 ounces, and has the capability to hold some 4,000
pages of words and images. In fact Gemstar, the company behind
the next generation of E-Books, has agreements with every
major publisher. Thus guaranteeing the E-Book user with the
widest selection of the latest books and periodicals. In other
words, the E-Book not only offers customers a new, more efficient
and flexible way to enjoy the written word but also provides
publishers with a new and cheaper medium to express their
creativity.
History
of E-Book
October
1998 saw the first dedicated electronic devices for acquiring
books and periodicals through the Internet. Such devices were
primarily aimed at business readers who consume massive quantities
of written material. From that point onwards the pioneers
of the E-Book business, NuvoMedia Inc. and SoftBook Press
Inc., lead the way with their respective Rocket E-Book and
SoftBook platforms. This, however, was short lived and with
the arrival of Gemstar-TV Guide International came the acquisition
of these two leading companies. March of that year also saw
the licensing of Gemstar's E-Book technology to the North
American electronics manufacturer, Thomson Multimedia. The
move resulted in the E-Book being readily available in America's
more traditional electrical retail stores and thus reaching
a larger market.
Why
use E-Book?
"Scientific
studies and common sense confirms that people simply do not
read long form content, or 'immersive' reading materials like
a novel, on a PC screen. The reasons for this are not the
display quality or font fidelity, but ergonomics; pleasure
reading requires the ability to get into a comfortable position
in bed or on a couch, away from the distractions of e-mail
or other work that is present on a PC." E-Book Press Room(2001).
Quite
simply, practicality is the main selling point of an E-Book.
Unlike other computer platforms, the E-Book is no larger than
a traditional paperback book. Nevertheless, it offers powerful
electronic features such as note taking, key word searches,
quick navigation, and a backlight for poorly lit rooms. This
undoubtedly provides the user with not only a convenient system
but also a much more pleasant reading experience. In fact,
the E-Books built-in modem typifies this by allowing the user
to downloaded and read latest editions before they are even
available in print. Another important feature of the E-Book
is security. Publishers have the opportunity to encrypt their
work and thus making it much harder to hack than those available
to PC's and other open platforms. "There's a bright future
for E-Books when on-screen reading gets easier", Microsoft
Reader (2001).
Microsoft
are strong believers that on-screen readability is the only
thing holding the E-Book concept back. In 1995, researchers
at Microsoft began developing the software-based font rendering
technology known as ClearType. This technology enhances the
display resolution by roughly 300 percent and thus, improves
letter shape and character spacing. The result is a more clearly
defined image that closely resembles printed fonts. From this
point on, Microsoft concentrated on combining its ClearType
technology with the best qualities of paper based reading.
January
2000 saw the next stage of development with the announcement
from Audible Inc. and Microsoft Corporation that Microsoft
would integrate Audible's playback capabilities into the Microsoft
Reader product.
"Our
work with Audible will bring a new dimension to the rich reading
experiences possible with E-Books. With Audible Ready TM Microsoft
Reader, people will have the option to listen to books as
easily as they can read them. "Dick Brass (2000)
Essentially
this collaboration not only provides the user with a single
application that can be used to hear and read titles but also
give them access to thousands of hours of content from the
audible.com store. As the Internet's largest and diverse provider
of downloaded spoken audio, the audible.com site not only
holds content from a variety of broadsheet newspapers but
also numerous best-selling authors.
Future
in E-Books
Kevorian
(2001) from IDC states that "Content is going to be key in
driving the whole dedicated E-Book device market in general"
There
are many in the industry that believe E-Books failure to take
off has more to do with available content than any other factor.
Until now many publishing giants have concentrated on providing
fiction and non-fiction titles. However, in March 2001, Harcourt
College Publishers announced it had inked a deal with E-Book
company GoReader to provide electronic college textbooks.
Although the partnership is one of many attempts to interest
consumers in E-Books, those who are involved feel the key
is that they are targeting what has been until now an under
served market. The GoReader eBook can hold up to 350 textbooks
and offers features such as multicolour highlighting, note
taking, and book marking. Another issue that could contribute
towards the failure of this technology is the cost. Although
each title would be 25% cheaper than the price of a physical
textbook, the expected retail price of the GoReader is between
$400 to $500 (£278 to £347). Nevertheless despite the expense
the convenience of an E-Book could prove invaluable to some
sectors of society. Katzmann (2001) suggests an example of
this.
"We
found in higher education that students do not enjoy long
lines at the bookstore. They don't enjoy how heavy these books
are and carrying around these massive backpacks, so we look
at the solution as being an E-Book. Students can put every
book they need for a four-year degree into the one device".
Conclusions
As
can be seen Interactive Learning is a prominent emerging technology
within the field of education. It provides the opportunity
for students with family commitments, or jobs to learn from
home whenever it is most convenient for them. This will enable
many more individuals to enrol on university courses, either
full or part time, whilst still retaining the tutorial support
offered within a traditional university environment. This
method can also encompass other new learning techniques, for
example, multimedia which has been proven to be equally, if
not more effective for teaching than contemporary methods
in the facilitation of learning. Likewise E-Books give the
individual an alternative way of studying, through more readily
available information. In the future it may become possible
for people to publish their own books, linking the technology
with the user interactivities currently available through
the Web.
Whilst
at present both technologies are used primarily within the
workplace for training employees, statistics show that both
are likely to be used increasingly within the academic world.
Indeed, by the year 2015 E-Learning may have replaced traditional
teaching methods, especially with the emergence of the 3G
mobile phone, which should blur distinctions between the PC
and the phone to such a degree that E-Learning will be possible
through this small hand held device.
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S.(2000). E-Learning to take off in 2000. BusinessWire.
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